WUXIA INDOZONE RPG GAME

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#21
ToOn99 5 September 2005 jam 3:58pm  

Aliran Hiten Mitsurugi

# Hiten Mitsurugi Ryu Do Ryu San(Ground Dragon Flash) = Giant blow against the ground, causing massive airwaves/rocks to strike enemies.
# Hiten Mitsurugi Ryu Ryu Tsui Sen(Dragon Mallot Flash) = Jumps up in the air really high and then strikes down hard from above.
# Hiten Mitsurugi Ryu Ryu Kan Sen(Dragon Wind Up Flash) = Lunges toward enemy using a very powerful twist of the body doing a sideways slash.
# Hiten Mitsurugi Ryu Ryu Sou Sen(Double Dragon Flash) = Multiple Slashes against enemy.
# Hiten Mitsurugi Ryu Ryu Kan Sen Tsumuji(Dragon Wind Up Flash Hair Spin)= Tsumuji(gyrate) involves higher speed than Ryu Kan Sen. Basically same attack but more powerful.
# Hiten Mitsurugi Ryu Ryu Sho Sen(Dragon Rising Flash) = Rises up from ground, using all force in an uppercut, hitting vital points.
# Hiten Mitsurugi Ryu Ryu Tsui San Zan = Same as Ryu Tsui Sen except sword is pointed down to pierce.
# Hiten Mitsurugi Ryu Hi-Ryu Sen(Flying Dragon Slash) = Performed by left hand only, attack uses centrifugal force to create a powerful blow with the hilt in a persons weakness, like in between the eyes.
# Hiten Mitsurugi Ryu Sou Ryu Sen(Paired Dragon Flash) = Paired attack with sword and sheath. If sword is blocked, sheath comes in and hits enemy.
# Hiten Mitsurugi Ryu Ryu Kan Sen Arashi(Dragon Wind Up Flash Storm) = More powerful version of Tsumuji + more damaging.
# Zantetsu = Iron cutting technique. Can use it anywhere excempt underwater.
# Shihara Dori = Defensive technique in which user grabs enemies sword.
# Ryu Mei San = User quickly sheathes sword, causing a sound that distorts the hearing of those with enhanced senses.
# Modoshi Giri = User can cut something in half and then rejoin it together and make it seem as if there was no cut whatsoever.

Hiten Mitsurugi Ryu Secret Umbrella Techniques...
# Hiten Mitsurugi Ryu Lightning Umbrella = Opens up an umbrella and spins it quickly to deflect kunai.
# Hiten Mitsurugi Ryu Big Ball Smash = Whacks a giant red rubber ball with the umbrella and knocks it into an opponent.
# Hiten Mitsurugi Ryu Dodge the Big Boar = Dodges charging opponent and swipes him on the back with the umbrella.
# Hiten Mitsurugi Ryu Umbrella Smash = Imitates Ryu Tsui Sen with the umbrella.

The Two Combo moves he uses. He uses these in his fught against Shi-Shi-O in combination, not seperately, making this combo of moves his attack that has the most moves in sequence.
# Hiten Mitsurugi Ryu Ryu Tsui Sho Sen(Dragon Mallot Rising Flash) = Combo of Ryu Tsui Sen and Ryu Shou Sen. Perfromed when opponent is coming down from above, Ryu Tsui Sen first, then Ryu Shou Sen, causing double damage.
# Hiten Mitsurugi Ryu Kogarashi Tsumuji Arashi (no translation) = First he starts off turning around and doing one hit, then jumps and hits again, then uses the turning momentum to go into a spin and slicing again. Spin goes vertically, not horizontally.

Now for the two most powerful techniques that Kenshin learns from his master Hiko Seijuuro in the series.
# Hiten Mitsurugi Ryu Ku Zu Ryu Sen(Nine Headed Dragon Flash) = Attack learned before the most powerful succesion technique. Strikes with the sword nine times on the 9 vital points, head, right leg, left leg, right arm, left arm, between the legs, the chest, right shoulder, and left shoulder, making this move virtually impossible to block.
# Hiten Mitsurugi Ryu Ouki Ama Kakeru Ryu No Hirameki(Heaven's Soaring Dragon Flash) = THE SUCCESION TECHNIQUE. Normally when using the Batto Jutsu, the right leg is placed in front of the left leg so as not to cut your leg off when drawing your sword from the left, but with this you put your left leg in front giving your attack the most power it can get, and must twist your body at the right time so as not to cut your leg off. In order to do this he must have a strong will to live. This move is actually a combo of two, because if this move is executed properly, if the first hit is blocked, then the person spins around, and slices again. It works because apparently after the first strike, the sword somehow makes a kindof vortex, sucking in the enemy, allowing the person to be close enough to be sliced again, kind of like a vacuum.

#22
YangGuo 5 September 2005 jam 4:01pm  

Da Gou Bang Fa/Dog Beating Stick Technique

1. Nama: Ilmu Tongkat Penggebuk Anjing, Da Gou Bang Fa, Dog Beating Stick Technique
2. Hanya Khusus Untuk Dipelajari Oleh Ketua Gai Bang (selaen Itu, Hanya utk Yang Hokkie aje! :p)
3. Punya Gai Bang Clan (itu juga kalo udah jadi boss disana)
4. Weapon for use: Just common Bamboo Stick or Special Dog Beating Stick (Tongkat Penggebuk Anjing) for xtra power
5. Tingkatan kurang jelas, hanya diketahui mempunyai 36 gerakan jurus yang bervariasi.
6. Difficulty Level = Depends on Intelegency level... (quite hard for low level intelegence stat)
7. Attacking Level = 50-60 (if only use common Bamboo stick) Can raise the power until 70-85 (if use dog beating stick)
8 Defence level = 60-80
9. Mp Level for use = 45-55
10. Bisa menang ama berbagai macam jurus2x menengah kebawah, cuman sedikit berat melawan ilmu2x tingkat atas (ex: Hama Gong, etc)

#23 avatar
andrea7974 5 September 2005 jam 4:01pm  

Azalae menulis:
apa yang bikin tenaga dalam tinggi ato rendah? naturalnya tanpa latian misal baru awal. kan ada orang yang tanpa latian udah tinggi. nah faktor apa aja yang mempengaruhi?
seseorang bisa mendapatkan tenaga dalam dengan cara berlatih. dan tentu saja itu tergantung dr kemampuan dan bawaan orangnya (stamina tubuh, bakat dll). Tetapi tenaga dalam bisa dibooster dengan cara:
1. makan obat/binatang yang bisa boost tenaga dalam. spt GJ yang minum darah ular dr siapa tuh aku lupa namanya.
2. menyerap tenaga dalam dari orang lain. contoh: Duan Yu.
3. mendapat saluran tenaga dalam dari orang lain. contoh: Xu Zhu

#24
yinyeksin 5 September 2005 jam 4:11pm  

kalo gitu begitu kita pukul musuh jatuh, setidaknya kita ada dapat tenaga dalam dari musuh tersebut sebanyak berapa persen donk (kayaknya sih ini musti standar yah, pokoke musuh jatuh gak mati dapat 5% misalnya, trus kalo mati dapat lebih banyak :p)

#25
Thor 5 September 2005 jam 4:18pm  

Kungfu 8 mata angin

Untuk info lengkapnya

#26 avatar
andrea7974 5 September 2005 jam 4:25pm  

Thor menulis:
Kian Koen Thay Lo Ie (sorry nga tahu piyinnya :p) / Ilmu Pembalik Bumi dan Langit
pinyinnya adalah: Qian Kun Da Nuo Yi

#27
YangGuo 5 September 2005 jam 4:30pm  

Wu Dang Clan/Wu Dang Bai/Bu Tong Pay

1. Persyaratan masuk: Hanya Menerima Murid Cowo (+ gak punya catetan kriminal :grin:)
2. Keterangan: Aliran Putih (salah satu sesepuh aliran putih terbesar selain shaolin)
3. Ketua2x terkenal: cuman tau empek Zhang San Feng aka. Pendiri aliran :(
4. Jurus2x yang bisa dipelajari: cuman tau TaiJi Quan (Taiji Boxing), Wudang Changquan (Wudang Fist Style), Wudang xinfa (Wudang Inner Power).

#28
Azalae 5 September 2005 jam 4:46pm  

wak ga ada sedot2an ah makin pusing aja itu ntaran. hmm kaga ada jurus rendahan sama sekali

#29 avatar
andrea7974 5 September 2005 jam 4:47pm  

YangGuo menulis:
Wu Dang Clan/Wu Dang Bai/Bu Tong Pay

1. Persyaratan masuk: Hanya Menerima Murid Cowo (+ gak punya catetan kriminal :grin:)

Setahuku Wudang mempunya murid perempuan juga. Yang aku inget sih cuma si Lun Yuen Yi yang saudara seperguruan Wan Fei Yang di Thien Chan Pien yah :) :)
Tapi setahuku, Wudang menerima murid perempuan juga, walau tidak banyak!

#30
SoLiDsNaKe 5 September 2005 jam 4:50pm  

Ada excel atau semacamnya ga? Gw tulis di sini aja..
Contoh:

Schools/Clans: Beggar Clan [Gaibang]
Pupils: All sex
Sect: Neutral
Leader:

  • Hong Qigong
  • Xiao Feng
  • Huang Rong

Skills:

  1. Dog Beating Rod [Da Gou Bangfa]
  2. description: 36 stances of rod style. Quick and complex. Requires high intelligence and wits to master. The core of the stances is on the complex changing of movement and not the individual stances.
    weaponry: Rod.
    levels: 36 (anggap aja segitu karena jumlah jurusnya)
    difficulty: High (94/100)
    attack: High (90/100)
    defense: High (80/100)
    inner strength req: Low (40/100)
    pro & cons: Good against tricky and smart fighters. Not so good against simple and practical fighters.
  3. 18 Dragon Subduing Palms [Xiang Long Shi Ba Zhang]
  4. description: Improved version of Xiang Long Erlshi Ba Zhang. The most Yang style palm technique ever existed. The power generation require both brute strength and inner strength.
    weaponry: Palm
    levels: 18 (lagi2 karena jumlah jurusnya :) )
    difficulty: Very High (98/100)
    attack: Very High (99/100)
    defense: High (92/100)
    inner strength req: Very High (98/100)
    pro & cons: require a lot of inner strength to energize.
  5. The Founder's Long Fist [Taizu Changquan]
  6. description: Created by Song Taizu. A very common and widely known fist techniques.
    weaponry: Hands
    levels: 12
    difficulty: Low (10/100)
    attack: Low (15/100)
    defense: Low (18/100)
    inner strength req: Very Low (5/100)
    pro & con: Very easy to learn but not really useful. A beginner's technique.
  7. Wandering Strides
  8. description: A basic set of skill which emphasize highly on the agility. The movements were practiced to produce the spirit of striding. A prerequite for Gaibang higher level skills.
    weaponry: Limbs
    levels: 36
    difficulty: Medium (30/100)
    attack: Medium (35/100)
    defense: Medium (28/100)
    inner strength req: Medium (25/100)
    pro & con: Dependent of speed of the practitioner. Slow fighter would not be able to learn this skill. Slow enemy will have trouble against it. This skill is vulnerable to people with high brute strength and enemy with deeper inner strength.
  9. Lightning Hands [ini fiktif aja :p ]
  10. description: Basic hands techniques for Beggar Clan. Skill is known for high agility and accuracy. Usually used to disable enemy as soon as possible.
    weaponry: Hand
    levels: 10
    difficulty: Low (20/100)
    attack: Low (25/100)
    defense: Low (15/100)
    inner strength req: Very Low (10/100)
    pro & cons: very fast and easy to learn.
  11. Sleeping Beggar [ini fiktif nomor 2 :p ]
  12. description: This skill was taken from Shaolin's Sleeping Buddha. One of the previous Beggar Clan's Chief studied this and made a refinement and changes to suit the beggars way of life.
    weaponry: Punch and Kicks
    levels: 9 (berdasarkan banyaknya kantong yang dibawa oleh anggota klan ini)
    difficulty: Medium (70/100)
    attack: Medium (60/100)
    defense: Medium (70/100)
    inner strength req: Medium (55/100)
    pro & cons: requires a lot of sleeping... zzz...

Azalae menulis:
apa yang bikin tenaga dalam tinggi ato rendah? naturalnya tanpa latian misal baru awal. kan ada orang yang tanpa latian udah tinggi. nah faktor apa aja yang mempengaruhi?
Inner Strength/Qi dependance dari latihan. Karena mau buat game online, sebaiknya jangan masukkan unsur2 ajaib seperti yg dialami Xu Zhu, Duan Yu, Yang Guo dsb. Harus merupakan latihan dan meningkat dari waktu ke waktu.
Misalnya bila user jadi murid Quan Zhen maka peningkatan tenaga dalam setiap kali melakukan training 'breathing method' adalah 1 point pada level 1 s/d level 3. Mulai level 4 s/d level 7, peningkatan adalah 3 point. Mulai level 7 ke atas, peningkatan adalah 6 point. Ini jadi konsisten dengan prinsip bahwa orang Quan Zhen lamban pada tahap awal belajar tapi asalkan rajin meningkatkan levelnya maka di tahap-tahap akhir akan jadi sakti banget (seperti WCY & ZBT) sedangkan bila levelnya tidak naik2 maka akan jadi seperti murid2nya WCY meski sudah berlatih bertahun-tahun.

[edited] tambah 2 ilmu buat Gaibang.

#31
YangGuo 5 September 2005 jam 4:56pm  

andrea7974 menulis:
YangGuo menulis:
Wu Dang Clan/Wu Dang Bai/Bu Tong Pay

1. Persyaratan masuk: Hanya Menerima Murid Cowo (+ gak punya catetan kriminal :grin:)

Setahuku Wudang mempunya murid perempuan juga. Yang aku inget sih cuma si Lun Yuen Yi yang saudara seperguruan Wan Fei Yang di Thien Chan Pien yah :) :)
Tapi setahuku, Wudang menerima murid perempuan juga, walau tidak banyak!
consider ngak aja deh :) abis kl bisa nanti mana lucu tiba2x di wudang lebih banyak cw daripada cowo...
abis imagenya kl wudang yang banyak tuch tosu2x khan kl e.mei baru deh yang cw2x :)

#32
eeyore 5 September 2005 jam 6:35pm  

sorcy menulis:
hiks wuxia :(

mana bisa menang ane kalo pengetahuannya cetek gini :(

Ditto..... **toss nani ** sorry spamming :p kan hrs menunjukkan diri aktif seperti kata hall of fame.... :blush: ... **muka badak **

#33
yinyeksin 6 September 2005 jam 9:35am  

YangGuo menulis:
andrea7974 menulis:
YangGuo menulis:
Wu Dang Clan/Wu Dang Bai/Bu Tong Pay

1. Persyaratan masuk: Hanya Menerima Murid Cowo (+ gak punya catetan kriminal :grin:)

Setahuku Wudang mempunya murid perempuan juga. Yang aku inget sih cuma si Lun Yuen Yi yang saudara seperguruan Wan Fei Yang di Thien Chan Pien yah :) :)
Tapi setahuku, Wudang menerima murid perempuan juga, walau tidak banyak!
consider ngak aja deh :) abis kl bisa nanti mana lucu tiba2x di wudang lebih banyak cw daripada cowo...
abis imagenya kl wudang yang banyak tuch tosu2x khan kl e.mei baru deh yang cw2x :)
gak bisa gitu donk YG, emang sebatas pengetahuan kita Wudang banyakan cowo tapi kalo dalam perkembangannya ke depan nanti banyakan cewe kan gak bisa dibilang juga, begitu juga dalam game, kan belum tentu banyak cewe yang pengen masuk Wudang juga, jadi tetap aja kalo menurut me semua bisa deh :p

#34
SoLiDsNaKe 6 September 2005 jam 10:52am  

Third clan.

Schools/Clans: Huashan
Pupils: All sex
Sect: White
Leader:

  • Xianyu Tong
  • Yue Buqun
  • Linghu Chong
Skills:
  1. Divine Art of Violet Twilight
  2. description: Huashan most advanced breathing technique.
    weaponry: Limbs
    levels: 10
    difficulty: High (70/100)
    attack: High (70/100)
    defense: High (70/100)
    inner strength req: High (75/100)
    pro & con: Weak at start and require a lot of time to learn. Not very effective against agile enemies.
  3. Life-taking Chain Three Fairies Sword Techniques [Duo Ming Lian Huan San Shen Jian]
  4. description: Huashan high level swordmanship. Although orthodox, the movement were created individually and not as a group.
    weaponry: Sword
    levels: 30
    difficulty: Medium (35/100)
    attack: Medium (40/100)
    defense: Medium (30/100)
    inner strength req: Medium (40/100)
    pro & con: Stronger than Huashan basic swordplay but since it require more inner strength then it is also harder to learn. Elegant like swallow. Not very effective against simple movement arts.
  5. Huashan Swordplay
  6. description: Huashan basic swordplay. Linear and orthodox. Learn by both Qi-branch and Sword-branch. This skill require very little to learn. The basic required for Huashan higher level swordmanship.
    weaponry: Sword
    levels: 16
    difficulty: Low (18/100)
    attack: Low (22/100)
    defense: Low (20/100)
    inner strength req: Low (10/100)
    pro & con: Easy to learn. Weak but neutral.
  7. The Thrust of Ning
  8. description: Created by heroine Ning, one of Huashan most wellknown heroine. Agile and accurate are the traits of this skill
    weaponry: Sword
    levels: 10
    difficulty: Medium (50/100)
    attack: Medium (55/100)
    defense: Medium (50/100)
    inner strength req: Medium (50/100)
    pro & con: Require the user to be very confident and fast, because the power is not too great, the accuracy is the key. Good against fast enemies but not good against enemy with high level of inner energy.
  9. Dugu Nine Sword Art [Dugu Jiu Jian]
  10. description: A compilation of master Dugu earlier works. A swordmanship relying heavily on the movement of enemy and to strike directly to any weakness revealed. No defense move required. It was either win or lose.
    weaponry: Sword
    levels: 9
    difficulty: Very High (95/100)
    attack: Very High (96/100)
    defense: N/A (0/100)
    inner strength req: Low (20/100)
    pro & con: Very good against slow enemy. The slower the better, no matter how powerful the enemy is. Not so good against fast enemy or enemy with extremely high level inner energy.

Huashan punya 9 ilmu, tapi g ga ingat semuanya. :p

#35
SoLiDsNaKe 6 September 2005 jam 10:54am  

Second clan.

Schools/Clans: Quanzhen
Pupils: All sex
Sect: White
Leader:

  • Wang Chongyang
  • Ma Danyang
  • Qiu Chuji
Skills:
  1. Treading Frost
  2. description: One of Quanzhen wellknown basic skill. Easy to learn and require more inner strength than any other Quanzhen low level skill. This skill is required to learn Pre-Heaven Skill.
    weaponry: Palm
    levels: 8
    difficulty: Low (20/100)
    attack: Low (16/100)
    defense: Low (20/100)
    inner strength req: Low (25/100)
    pro & con: Fast to learn and will become the basic of Quanzhen higher level skills, but very weak at start.
  3. Breaking Ice Palms
  4. description: One of Quanzhen wellknown basic skill. Easy to learn and require more brute strength than any other Quanzhen low level skill. This skill is required to learn Vacant Fist.
    weaponry: Palm
    levels: 14
    difficulty: Low (16/100)
    attack: Low (24/100)
    defense: Low (10/100)
    inner strength req: Very Low (0/100)
    pro & con: Stronger than its counterpart the Treading Frost but much faster to learn and require less inner strength
  5. The Swordmanship of Common Demise
  6. description: Quanzhen basic swordplay. Linear and very orthodox. This is the basic requirement of Big Dipper Formation.
    weaponry: Sword
    levels: 12
    difficulty: Medium (30/100)
    attack: Medium (35/100)
    defense: Medium (30/100)
    inner strength req: Medium (30/100)
    pro & con: Easy to learn but require much time and consentration. Practitioner of this art have to be careful when facing complex and tricky skill such as Dog Beating Rod and Jade Maiden Swordplay.
  7. Pre-Heaven Skill [Xian Tian Gong]
  8. description: One of Wang Chongyang most wellknown art. This skill is the prove of the superiority of Quanzhen inner energy cultivation over others.
    weaponry: Hands
    levels: 22
    difficulty: High (82/100)
    attack: High (80/100)
    defense: High (85/100)
    inner strength req: High (80/100)
    pro & con: Require a lot of inner energy reservation, however, once unleash, it is impossible to block. Very good against brute strength force skill such as Ha Ma Gong.
  9. Big Dipper Formation
  10. description: Originally created to be executed by 7 people or the multiply. It is focused on attack. The defense were taken by other partner by attacking the enemy. High proficient on inner energy and understanding of taoist theory will allow one person to execute it by himself.
    weaponry: Sword / Hand / Feet
    levels: 7
    difficulty: High (90/100)
    attack: High (85/100)
    defense: High (90/100)
    inner strength req: High (85/100)
    pro & con: Very good against one enemy no matter how high the enemy's level. If executed by one person, not too good against a bunch of high level enemies.
  11. Vacant Fist [Kong Ming Quan]
  12. description: A skill developed by Zhou Botong, younger martial art brother of the founder of Quanzhen. It was a skill based on taoist understanding.
    weaponry: Fist
    levels: 72 (jumlah jurusnya... mungkin harus dikurangi jadi 16 atau berapa saja)
    difficulty: High (93/100)
    attack: High (85/100)
    defense: Very High (96/100)
    inner strength req: High (80/100)
    pro & con: The skill is depending on its high defense skill to exhaust the enemy. It will not provide easy win against enemy of similar level, however, it will make sure the practitioner will not lose either.
  13. Left and Right Technique
  14. description: A skill developed by Zhou Botong, younger martial art brother of the founder of Quanzhen. It was a skill based on simplicity over complexity. One hand can executed a skill while other hand executed another.
    weaponry: Limbs
    levels: 8
    difficulty: Very High (96/100)
    attack: Very High (95/100)
    defense: High (82/100)
    inner strength req: Very High (95/100)
    pro & con: Did not require much intelligence, but concentration is a must. It also needs a lot of inner energy to execute two skills at once.
  15. Scriptures of Nine Negation [Jiu Yin Zhenjing]
  16. description: A complete set of martial arts. Created by Huang Shan, an official in Song court. Huang Shan has no match when doing one on one duel. All of his mastery and understanding of martial arts was compiled along with other martial arts he thought useful.
    weaponry: Hands
    levels: 9
    difficulty: Extreme (100/100)
    attack: Very High (99/100)
    defense: Very High (96/100)
    inner strength req: Very High (95/100)
    pro & con: Understanding of this skill would allow practitioner to conserve inner energy without sacrificing the power needed to execute high level martial art. But the skill is extremely hard to learn. A misguided method of learning could result in fire deviation easily.

mabok :z

#36
Azalae 6 September 2005 jam 12:12pm  

update untuk tahap pertama.

character attributes:

  • prestige -- rating di antara karakter lain. paling tinggi = menang
  • gender -- mempengaruhi clan dan styles yang untuk co/ce aja
  • clan
  • intelligence -- kecepatan belajar dan mendapatkan ilmu rahasia
  • agility -- kemampuan melakukan action lebih banyak, kecepatan gerak untuk menyerang dan bertahan. amat sangat penting sekali buat dugu 9 swords
  • strength -- stamina dan kekuatan menyerang dan bertahan lawan fisik
  • spirit -- untuk chi dan kekuatan menyerang dan bertahan lawan chi
  • stamina points -- berapa banyak action bisa dilakukan sehari
  • chi points -- untuk menyerang, bertahan, dan belajar ilmu

styles sementara hanya punya satu tingkat. ga pake level 1,2,3,etc. itu ntar untuk tahap selanjutnya.

  • kesulitan untuk mempelajari
  • chances untuk salah belajar dan berakibat fatal <-- akan ditambah muahaha
  • offense modifier -- bisa negatif!
  • defense modifier -- bisa negatif!
  • pemakaian stamina/chi
  • style yang harus sudah dipelajari, minimum attribute levels, minimum stamina dan chi points
  • bonus stamina/chi setelah berhasil

keliatannya ga imbang banget. semua styles either ga pake senjata ato pake pedang aja. bosen kalo semua cuma pedang aja. dan ga masuk akal juga.

ini bagus banget kalo bisa dimasukin ke [[WikiZone]] biar gampang bacanya.

kayanya akan gua modifikasi neh statistik. bener2 ga imbang semua.

contoh duqu 9 swords

offense 80
defense -50 (yup negatif! kan emang ga ada defense sama sekali malah jurus "bunuh diri" serang terus tanpa mikir bertahan. musuh lambat menang, musuh cepat pasti mati)
pemakaian chi 5 (tiap kali dipakai) karena kecil banget bisa berkali2 nyerang -- dan emang ini guna jurusnya kan. ;)

orang yang agility nya rendah ga bakal pake jurus ini untuk bertahan, maupun menyerang karena defense -50. nyerang meleset bisa mampus sendiri. pas seperti tujuannya pula. :)

inilah bedanya di cerita ama di game. ga bisa hanya mikir wow keren tapi gimana caranya supaya pemain makai seperti tujuan jurus tersebut.

contoh kedua 9 tapak penakluk naga:
offense 90
defense 80
chi 100
kuat banget tapi sekali pake abis 100 chi points. ga bakalan diabuse dipake tanpa berhenti. emang keren tapi begitu chi abis, lemes deh. musuh bisa nyerang pake jurus rendahan tanpa perlawanan sama sekali.

inget kalo chi abis ga bisa keluar jurusnya. baik untuk menyerang maupun bertahan.

ok stat buat jurus diatas cuma kasaran blom tentu hasil akhir kaya gitu. cuma mo kasih contoh aja cara bikin jurus lebih imbang. kebanyakan jurus super tanpa tanding lama2 jadi dragon ball z. super saiya tingkat 1 sampe tingkat 20. :(

oiya bakalan banyak pake info dari solidsnake neh. paling lengkap statnya :p

#37
SoLiDsNaKe 6 September 2005 jam 2:12pm  

Jadi nanti mau dilanjutin informasinya dengan format yang sama atau... ?
Supaya tidak mubazir :>

#38
Azalae 6 September 2005 jam 3:18pm  

gpp format ini bagus kok. infonya bagus cuma pusing gimana cara bikin game nya balance gitu. misal semua punya jurus super, kan nilai jurus itu juga turun.

ok kaya misalnya roket itu kuat. tapi kalo semua orang punya roket kan nilai roket berkurang. "neh gua punya roket." "bah gitu aja bangga gua punya 10!" gitu loh :D

gua berusaha bikin tiap jurus ada "kelemahannya". misal kuat nyerang, lemah bertahan. kuat nyerang dan bertahan, pake tenaga dalam gede banget.

#39
SoLiDsNaKe 7 September 2005 jam 4:08pm  

Fourth clan.

Schools/Clans: Wudang
Pupils: Male
Sect: White
Leader:

  • Zhang Sanfeng
  • Qiu Yuanqing
  • Lu Qiuyun
  • Liu Guquan

Skills:

  1. Wudang Inner Energy Cultivation [Wudang Qigong]
  2. description: Wudang basic inner energy pratice. "Empty the mind, fill the belly. Weaken the ambition, strengthen the character." is the philosophy behind it. This skill is required to learn Wudang Taiyi.
    weaponry: Limbs
    levels: 18
    difficulty: Low (20/100)
    attack: Low (14/100)
    defense: Low (22/100)
    inner strength req: Low (20/100)
    pro & con: Foundation of Wudang arts. Much like other orthodox skills, learning this skill took time. Earlier levels are very weak, but the highest level is very strong.
  3. Wudang Boxing Style [Wudang Changquan]
  4. description: Wudang's basic boxing style. Based on Yin and Yang theory. This skill is required to learn Wudang's Taiji Quan.
    weaponry: Palm
    levels: 26
    difficulty: Low (14/100)
    attack: Low (22/100)
    defense: Low (12/100)
    inner strength req: Low (10/100)
    pro & con: Based on Yin and Yang of Daoist theory. This skill is easily practiced and mastered. But even its highest level do not provide much power. It relied on having balance attack and counter-attack.
  5. Dragon become Sword [Long Hua Jian]
  6. description: Wudang basic swordplay. Smooth, agile and full of spirit. This is the basic requirement of Taiji Jianfa.
    weaponry: Sword
    levels: 18
    difficulty: Medium (25/100)
    attack: Low (22/100)
    defense: Low (15/100)
    inner strength req: Low (20/100)
    pro & con: Because of its agility and high spirited fighting style, this skill is superior to many sword art of the same class.
  7. Twirling Finger Soft Sword
  8. description: One of Wudang most wellknown sword art. This skill was created with the purpose of subduing enemy without harming them.
    weaponry: Sword
    levels: 72 (lagi-lagi terlalu banyak)
    difficulty: Medium (50/100)
    attack: Medium (50/100)
    defense: Medium (40/100)
    inner strength req: Medium (40/100)
    pro & con: Very fast and agile. Require a lot of time to practice. Because of its elegance and some considerable ineffective movements, the swordplay will face trouble when meeting veteran enemy with high experience of sword art and deep inner strength.
  9. Wudang Taiyi
  10. description: This skill uses the internal energy from the dan tian to drive it's complex movements. It is not an easy form to learn nor to master. With multiple direction changes, circular patterns, and hidden techniques, even the basic practice is challenging.
    weaponry: Limbs
    levels: 23
    difficulty: Medium (40/100)
    attack: Medium (45/100)
    defense: Medium (40/100)
    inner strength req: Medium (50/100)
    pro & con: Relied heavily on inner strength. Very hard to learn. The complex movement were not the trademark of Wudang and it sometimes works wonder in confusing enemy. Not reliable against fast enemy and enemy with abundance inner strength.
  11. Tiger Claw Ceasing Bloodline Hand
  12. description: Created by one of Zhang Sanfeng direct pupils. This is a very cruel claw technique focusing the attack on the groin, castrating the opponent. Not taught to everyone.
    weaponry: Hand's Claw
    levels: 10
    difficulty: Medium (70/100)
    attack: High (75/100)
    defense: Medium (20/100)
    inner strength req: Medium (60/100)
    pro & con: This is a forbidden art in Wudang's list of skill. Only allowed to be used under emergency. High attack combined with low defense makes it a gambling hit. Not effective against enemy with high level of inner energy.
  13. Taiji Swordmanship [Taiji Jian]
  14. description: Developed as the swordplay of Taiji Boxing. As in Taiji Quan, the whole body is required to be well coordinated above and below, to stand up straight, to be firm and comfortable, able to support movements in all directions.
    weaponry: Sword
    levels: 36
    difficulty: High (90/100)
    attack: High (85/100)
    defense: High (85/100)
    inner strength req: High (80/100)
    pro & con: Like Taiji Boxing, this skill rely on enemy's movement. Every part of the body is part of a group. Very strong defense against even the fastest enemy, regardless of their weapon.
  15. Taiji Boxing Style [Taiji Quan]
  16. description: Zhang Sanfeng ultimate skill. Developed on his later part of life after discussion with elder Dragon Fire. Following the theory of I-Ching.
    weaponry: Limbs
    levels: 13
    difficulty: Very High (96/100)
    attack: High (90/100)
    defense: Very High (98/100)
    inner strength req: High (85/100)
    pro & con: requires a deep understanding of Daoist theories such as Yin & Yang, eigth trigram and operation of body organs according to five elements. Once mastered to highest level, the practitioner will be hard to defeat. But because of its dependance for defense, the skill is not very useful to initiate attack.
  17. Scriptures of Nine Yang [Jiu Yang Zhenjing]
  18. description: Created by some Daoist monk who thought Scriptues of Nine Yin was too powerful after the founder of Quanzhen showed him the manual. The principal of this skill is to gave over abundance inner energy for any martial art.
    weaponry: Limbs
    levels: 9
    difficulty: Extreme (100/100)
    attack: N/A (0/100)
    defense: N/A (0/100)
    inner strength req: N/A (0/100)
    pro & con: This skill will give the practitioner abundance inner strength, cutting the requirement to half. For example, a skill which normally requires 6 out of 10 part of qi would only need 3. No direct attack and defense skill.

Rasanya jangan terlalu banyak, bisa ga imbang... :)

#40
SoLiDsNaKe 7 September 2005 jam 4:17pm  

Fifth clan.

Schools/Clans: Emei
Pupils: Female
Sect: White
Leader:

  • Guo Xiang
  • Zhou Zhiruo
  • Miejie Shitai

Skills:

  1. Emei Inner Energy Cultivation [Emei Qigong]
  2. description: Emei basic inner energy pratice. This skill was based on understanding of buddhism philosophies, and was practiced in order to generate more vital energy and attained higher levels of spiritual and mental enrichment. It is required to learn Emei Sword Fairies.
    weaponry: Limbs
    levels: 8
    difficulty: Low (15/100)
    attack: Low (10/100)
    defense: Low (20/100)
    inner strength req: Low (15/100)
    pro & con: Foundation of Emei arts. Because of it has the property of self healing, the practitioner requires less time to recuperate from injuries or fatigue. Not really practical for fighting.
  3. Emei Boxing Style [Emei Changquan]
  4. description: Emei's basic boxing style. The skill was an improved developement of Shaolin Animal Stances. Consisting of the usual Tiger, Dragon, Crane, Snake and Monkey. A prerequisite for Emei's higher level art.
    weaponry: Limbs
    levels: 16
    difficulty: Low (22/100)
    attack: Low (26/100)
    defense: Low (20/100)
    inner strength req: Low (15/100)
    pro & con: Although it has cut down much of the unnecessary movements from its original art, there are still difficulty to make this art a powerful one. However, due to its agility, it can overcome stronger opponent with speed.
  5. Emei Sword Fairies [Emei Xian Jian]
  6. description: This skill was developed by later generation of Emei and it combined the theories of Buddhism and Daoism. It has numerous inner energy exercises and weapon forms.
    weaponry: Sword
    levels: 18
    difficulty: Medium (28/100)
    attack: Medium (32/100)
    defense: Low (22/100)
    inner strength req: Low (24/100)
    pro & con: Originally very swift, but in order to incorporate the two philosophy into one, it loses it agility but gain power. Difficult when facing fast enemies but good defense and has high probability of surviving enemy's stronger attacks.
  7. Emei Eight Trigram Style [Emei Bagua Zhang]
  8. description: Emei's later form of Daoist Bagua Zhang. One of Emei's many form of arts. Because most of Emei's martial art are originally created to be practiced by female, when male students finally admitted at later generation they created this new style which incorporated Buddhism and Daoist theories. Prerequisite for Emei's Wuji Form.
    weaponry: Limbs
    levels: 24
    difficulty: Medium (26/100)
    attack: Medium (30/100)
    defense: Medium (30/100)
    inner strength req: Medium (30/100)
    pro & con: Quite fast and the movements were very easy to practice. Agility was the best trait here. It surprises enemy with its many combanitaon forms. Not good against multiple enemies or an enemy using formation styled skill.
  9. WuJi Form
  10. description: This form is a blend of Daoist and Buddhist martial arts philosophies. It was soft and yet dynamic. There are two sets of skills here. One is the explosive, the other is defensive.
    weaponry: Limbs
    levels: 2
    difficulty: Medium (50/100)
    attack: Medium (55/100)
    defense: Medium (50/100)
    inner strength req: Medium (50/100)
    pro & con: Because one of the set stresses out the use of brute strength, it is vulnarable to speed. If truly mastered, it can deliver a surprising high powered hits.
  11. Part of Scriptures of Nine Yang [Jiu Yang Zhenjing]
  12. description: Created by some Daoist monk who thought Scriptues of Nine Yin was too powerful after the founder of Quanzhen showed him the manual. The principal of this skill is to gave over abundance inner energy for any martial art.
    weaponry: Limbs
    levels: 9
    difficulty: Hard (90/100)
    attack: N/A (0/100)
    defense: N/A (0/100)
    inner strength req: N/A (0/100)
    pro & con: This skill will give the practitioner abundance inner strength, cutting the requirement to third quarter. For example, a skill which normally requires 4 out of 10 part of qi would only need 3. No direct attack and defense skill.
  13. Scriptures of Nine Negation [Jiu Yin Zhenjing]
  14. description: A complete set of martial arts. Created by Huang Shan, an official in Song court. Huang Shan has no match when doing one on one duel. All of his mastery and understanding of martial arts was compiled along with other martial arts he thought useful.
    weaponry: Hands
    levels: 9
    difficulty: Extreme (100/100)
    attack: Very High (99/100)
    defense: Very High (96/100)
    inner strength req: Very High (95/100)
    pro & con: Understanding of this skill would allow practitioner to conserve inner energy without sacrificing the power needed to execute high level martial art. But the skill is extremely hard to learn. A misguided method of learning could result in fire deviation easily.