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SoLiDsNaKe
7 September 2005 jam 4:17pm
 
Fifth clan. Schools/Clans: Emei
Skills:
weaponry: Limbs levels: 8 difficulty: Low (15/100) attack: Low (10/100) defense: Low (20/100) inner strength req: Low (15/100) pro & con: Foundation of Emei arts. Because of it has the property of self healing, the practitioner requires less time to recuperate from injuries or fatigue. Not really practical for fighting. weaponry: Limbs levels: 16 difficulty: Low (22/100) attack: Low (26/100) defense: Low (20/100) inner strength req: Low (15/100) pro & con: Although it has cut down much of the unnecessary movements from its original art, there are still difficulty to make this art a powerful one. However, due to its agility, it can overcome stronger opponent with speed. weaponry: Sword levels: 18 difficulty: Medium (28/100) attack: Medium (32/100) defense: Low (22/100) inner strength req: Low (24/100) pro & con: Originally very swift, but in order to incorporate the two philosophy into one, it loses it agility but gain power. Difficult when facing fast enemies but good defense and has high probability of surviving enemy's stronger attacks. weaponry: Limbs levels: 24 difficulty: Medium (26/100) attack: Medium (30/100) defense: Medium (30/100) inner strength req: Medium (30/100) pro & con: Quite fast and the movements were very easy to practice. Agility was the best trait here. It surprises enemy with its many combanitaon forms. Not good against multiple enemies or an enemy using formation styled skill. weaponry: Limbs levels: 2 difficulty: Medium (50/100) attack: Medium (55/100) defense: Medium (50/100) inner strength req: Medium (50/100) pro & con: Because one of the set stresses out the use of brute strength, it is vulnarable to speed. If truly mastered, it can deliver a surprising high powered hits. weaponry: Limbs levels: 9 difficulty: Hard (90/100) attack: N/A (0/100) defense: N/A (0/100) inner strength req: N/A (0/100) pro & con: This skill will give the practitioner abundance inner strength, cutting the requirement to third quarter. For example, a skill which normally requires 4 out of 10 part of qi would only need 3. No direct attack and defense skill. weaponry: Hands levels: 9 difficulty: Extreme (100/100) attack: Very High (99/100) defense: Very High (96/100) inner strength req: Very High (95/100) pro & con: Understanding of this skill would allow practitioner to conserve inner energy without sacrificing the power needed to execute high level martial art. But the skill is extremely hard to learn. A misguided method of learning could result in fire deviation easily. |